A preliminary study on developing computer games for information literacy education.
Jianhua WuHarrison Hao YangXiuling HePublished in: ICIMCS (2012)
Keyphrases
- computer games
- information literacy
- game developers
- hong kong
- higher education
- lifelong learning
- educational software
- serious games
- game design
- video games
- games based learning
- commercial games
- game play
- social software
- game development
- educational games
- e learning
- quest atlantis
- school education
- early childhood
- game based learning
- learning technologies
- social networking
- artificial intelligence