User Self-Motion Modulates the Perceptibility of Jitter for World-locked Objects in Augmented Reality.
Hope LutwakT. Scott MurdisonKevin W. RioPublished in: ISMAR (2023)
Keyphrases
- augmented reality
- virtual objects
- user interface
- real objects
- moving objects
- human computer interaction
- mixed reality
- virtual reality
- motion analysis
- live video
- physical world
- real scenes
- multi user
- computer generated images
- motion model
- markerless
- motion estimation
- d objects
- motion parameters
- dynamic scenes
- camera motion
- head mounted display
- image sequences
- human motion
- real environment