Desarrollo de un videojuego de cinta para correr: Tecnología y Mecánicas (Development of a Treadmill Video Game: Technology and Mechanics).
Linda García-RytmanHéctor Ruiz-MarcoMicaela Yanet MartínCarlos Marín-LoraMiguel ChoverPublished in: CEV (2023)
Keyphrases
- video games
- rapid development
- case study
- st century
- learning experience
- web technologies
- communication technologies
- paradigm shift
- game design
- future development
- software engineering
- information society
- design principles
- design tools
- current status
- management information systems
- game play
- digital technologies
- game development
- future trends
- enabling technologies
- nsf funded