An Ontology for Personalization in Serious Games for Assessment.
Bilal SaidLilia Cheniti-BelcadhiGhada A. El KhayatPublished in: AIKE (2019)
Keyphrases
- serious games
- skill assessment
- virtual environment
- video games
- educational games
- computer games
- game development
- learning scenarios
- domain knowledge
- game play
- intelligent tutoring
- design principles
- learning processes
- game design
- virtual characters
- game engine
- educational tools
- usability testing
- social skills
- knowledge base
- user model
- soft skills
- domain ontology
- communication skills
- real world