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Ergonomic-Centric Holography: Optimizing Realism, Immersion, and Comfort for Holographic Display.
Liang Shi
DongHun Ryu
Wojciech Matusik
Published in:
CoRR (2023)
Keyphrases
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virtual reality
computer generated
virtual environment
liquid crystal
real time
augmented reality
virtual world
computer graphics
user centric
computer generated images
photorealistic
data storage
case study
vision system
image sequences
virtual humans
image processing
product design
information systems
data sets