Multi-Access Edge Computing-Assisted D2D Streaming for Proximity-Based Social Networking.
Shun-Ren YangChang-Jung ShihPhone LinPublished in: GLOBECOM (2019)
Keyphrases
- social networking
- social networks
- social media
- personal information
- data collection
- user behavior
- social software
- social networking sites
- crowd sourcing
- online social networks
- mobile communication
- social bookmarking
- collective intelligence
- mashup
- pose estimation
- informal learning
- micro blogging
- social networking websites
- online social networking
- access control
- image registration
- data streams
- social web
- collaborative environment
- collaborative learning
- edge detection
- emerging trends
- wireless sensor networks
- social communities
- learning process