Volume ray casting using different GPU based parallel APIs.
Francisco SansRhadamés CarmonaPublished in: CLEI (2016)
Keyphrases
- ray casting
- volume rendering
- volume data
- parallel architectures
- volume visualization
- gpu implementation
- parallel processing
- direct volume rendering
- ray tracing
- parallel implementation
- graphics hardware
- real time
- ct data
- graphics processing units
- massively parallel
- implicit surfaces
- feature tracking
- efficient implementation
- region of interest