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Button Matrix: How Tangible Interfaces can Structure Physical Experiences for Learning.
Emily S. Cramer
Alissa Nicole Antle
Published in:
Tangible and Embedded Interaction (2015)
Keyphrases
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learning algorithm
learning process
active learning
learning systems
real world
prior knowledge
mobile learning
data sets
support vector
unsupervised learning
human computer interaction
learning tasks
learning scenarios
hidden variables