Using a Game-Based Mobile App to Enhance Vocabulary Acquisition for English Language Learners.
Fang-Chuan Ou YangWen-Chi Vivian WuYi-Ju Ariel WuPublished in: Int. J. Distance Educ. Technol. (2020)
Keyphrases
- vocabulary acquisition
- computer assisted language learning
- mobile apps
- language learning
- vocabulary learning
- english language learners
- foreign language
- mobile learning
- computer assisted instruction
- college students
- english language
- computer technology
- open ended
- mobile applications
- attitudes toward
- m learning
- learning styles
- educational games
- learning tools
- mobile devices
- computer assisted
- learning systems
- case study
- cooperative learning
- pilot study
- learning algorithm
- development process
- reading comprehension