Pac-ManConquers Academia: Two Decades of Research Using a Classic Arcade Game.
Philipp RohlfshagenJialin LiuDiego Perez LiebanaSimon M. LucasPublished in: IEEE Trans. Games (2018)
Keyphrases
- computer games
- video games
- educational games
- game theoretic
- game theory
- game design
- serious games
- case study
- game playing
- pursuit evasion
- board game
- optimal strategy
- virtual world
- upper bound
- game play
- learning theory
- sample size
- game based learning
- nash equilibria
- imperfect information
- leading edge
- learning games
- mobile devices
- perfect information
- real time strategy games
- information technology