A prompt-based annotation approach to conducting mobile learning activities for architecture design courses.
Han-Yu SungGwo-Jen HwangShih-Yu LiuI-hsu ChiuPublished in: Comput. Educ. (2014)
Keyphrases
- learning activities
- mobile learning
- learning objects
- mobile devices
- learning objectives
- mobile technologies
- e learning
- ubiquitous learning
- m learning
- metadata
- learning environment
- instructional strategies
- learning processes
- personalized learning
- higher education
- collaborative activities
- learning design
- classroom environment
- mobile phone
- language learning
- learning platform
- learning tools
- learning content
- learning technologies
- learning management systems
- online course
- mobile applications
- distance education
- learning scenarios
- authoring tool
- handheld devices
- learning process
- online learning environments
- mobile users
- learning resources
- learning experience
- inquiry learning
- handheld computers
- machine learning
- learning goals
- web based learning systems