Are online role-playing games more social than multiplayer first-person shooters? Investigating how online gamers' motivations and playing habits are related to social capital acquisition and social support.
Felix ReerNicole C. KrämerPublished in: Entertain. Comput. (2019)
Keyphrases
- social support
- role playing game
- online game
- social capital
- virtual communities
- computer games
- multi player
- computer mediated
- educational games
- older adults
- questionnaire survey
- instant messaging
- situated learning
- video games
- information and communication technologies
- online communities
- online learning
- online social
- game playing
- game play
- information sharing
- social media