Enhancing subject matter assessments utilizing augmented reality and serious game techniques.
Brian HoltkampMohammed AlshairDaniel BiedigerMichael WilsonChang YunKyungki KimPublished in: FDG (2019)
Keyphrases
- augmented reality
- subject matter
- serious games
- subject matter experts
- virtual environment
- virtual reality
- mixed reality
- video games
- virtual objects
- game play
- game design
- learning scenarios
- human computer interaction
- head mounted display
- educational games
- design principles
- user interface
- computer games
- real environment
- real scenes
- camera tracking
- real world
- computer programming
- live video
- learning processes
- organizational learning
- virtual world
- learning environment
- three dimensional
- computer vision