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Effects of Age on Associating Virtual and Embodied Toys.

Sandra Y. Okita
Published in: Cyberpsychology Behav. Soc. Netw. (2004)
Keyphrases
  • virtual environment
  • virtual world
  • data sets
  • search algorithm
  • artificial neural networks
  • augmented reality
  • feature selection
  • knowledge base
  • reinforcement learning
  • intelligent systems
  • virtual reality