Comparing the effectiveness of badges and leaderboards on academic performance and motivation of students in fully versus partially gamified online physics classes.
Sebiha BalciJonathan M. SecaurBradley J. MorrisPublished in: Educ. Inf. Technol. (2022)
Keyphrases
- online environment
- online learning environment
- information literacy
- online learning
- student motivation
- student learning
- learning activities
- learning environment
- online course
- individual differences
- online collaborative
- web based instruction
- online education
- learning achievement
- intrinsic motivation
- computer science education
- distance learning
- learning styles
- collaborative learning
- problem based learning
- college students
- undergraduate students
- computer engineering
- high school
- web based courses
- communication tools
- motivational factors
- learning experience
- e learning
- online learning environments
- faculty members
- open ended questions
- group discussion
- knowledge construction
- computer programming
- cooperative learning
- intelligent tutoring systems
- learning outcomes
- higher education
- learning process
- virtual classroom
- high school students
- distance education
- classroom instruction