Design of Calibration Module for a Home-based Immersive Game Using Camera Motion Capture System.
Yu-Yen ChungThiru M. AnnaswamyBalakrishnan PrabhakaranPublished in: SUI (2022)
Keyphrases
- motion capture
- camera calibration
- virtual world
- virtual reality
- human body
- human motion
- computer animation
- human computer interaction
- intrinsic parameters
- multi view
- virtual environment
- computer graphics
- markerless
- camera parameters
- structure from motion
- human motion capture
- calibration method
- focal length
- multi camera
- image processing
- vision system