Motion Planning with Discrete Abstractions and Physics-Based Game Engines.
Erion PlakuPublished in: MIG (2012)
Keyphrases
- motion planning
- degrees of freedom
- mobile robot
- path planning
- trajectory planning
- robot arm
- autonomous mobile robot
- humanoid robot
- robotic tasks
- game playing
- multi robot
- game theory
- computer games
- robotic arm
- control law
- inverse kinematics
- video games
- real time
- belief space
- obstacle avoidance
- collision free
- mechanical systems
- deformable models
- computer vision
- configuration space