A concept map-embedded educational computer game for improving students' learning performance in natural science courses.
Gwo-Jen HwangLi-Hsueh YangSheng-Yuan WangPublished in: Comput. Educ. (2013)
Keyphrases
- students learning
- computer games
- science education
- concept maps
- concept mapping
- grade students
- elementary school
- educational games
- game based learning
- science learning
- teaching methods
- game design
- pilot study
- learning objects
- learning tools
- e learning
- game play
- learning process
- distance education
- video games
- instructional strategies
- serious games
- learning design
- blended learning
- intelligent tutoring systems
- foreign language
- technology enhanced
- learning platform
- higher education
- student learning
- game playing
- language learning
- learning systems
- learning activities
- learning analytics
- learning resources
- post test
- knowledge building
- learning outcomes
- distance learning