Broadening participation through scalable game design.
Alexander RepenningAndri IoannidouPublished in: SIGCSE (2008)
Keyphrases
- game design
- computer games
- video games
- educational games
- game based learning
- learning games
- game play
- design process
- serious games
- programming concepts
- game engine
- idea generation
- computational thinking
- experiential learning
- digital games
- board game
- game playing
- learning theories
- machine learning
- statistically significant
- case study
- artificial intelligence