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Teaching the Concepts of Servitization using a Serious Gaming Approach.
Clemens Drieschner
Vinzenz Senftl
Markus Gruber
Magnus Schulte-Tigges
Kristopher Weber
Matthias Christoph Utesch
Helmut Krcmar
Published in:
EDUCON (2021)
Keyphrases
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higher education
learning environment
digital game based learning
computer programming
learning process
background knowledge
distance learning
web based learning
learning systems
virtual environment
computer games
video games
computer technology
concept learning
game play
hong kong
key concepts
knowledge base