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Video-games based Neglect rehabilitation using haptics.
Elif Sürer
Michele Pirovano
Renato Mainetti
Fabio Tatti
Gabriel Baud-Bovy
N. Alberto Borghese
Published in:
SIU (2014)
Keyphrases
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video games
learning experience
game play
game design
computer games
educational games
brain injury
learning tools
game playing
serious games
ambient assisted living
game based learning
machine learning
collaborative learning
motor skills
computer supported collaboration
learning process