Time-dependent 3D Data Sets Rendering: an Extension of the Morphing Technique.
Laurent LucasF. TrundeNoël BonnetPublished in: Comput. Animat. Virtual Worlds (1996)
Keyphrases
- data sets
- real world
- photorealistic
- high quality
- computer graphics
- ray tracing
- real world data sets
- benchmark data sets
- d scene
- database
- high dimensional data
- image based rendering
- texture mapping
- training set
- image warping
- volume rendering
- high fidelity
- image synthesis
- test data
- input data
- training data
- neural network
- databases