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Applying Content-Based Instruction in Seventh-Grade Food-and-Agriculture English Learning with a Robot-Facilitated Board Game.
Yu-Jie Li
Cheng-Ji Lai
Vivien Lin
Nian-Shing Chen
Published in:
ICALT (2023)
Keyphrases
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english learning
board game
elementary school students
learning companion
autonomous learning
multimedia
mobile robot
elementary school
learning activities
learning materials
language learning
computer games
goal directed
game playing
game design
computer programs