A Global Illumination and BRDF Solution Applied to Photorealistic Augmented Reality.
Saulo A. PessoaGuilherme de S. MouraJoão Paulo Silva do Monte LimaVeronica TeichriebJudith KelnerPublished in: VR (2009)
Keyphrases
- augmented reality
- photorealistic
- virtual reality
- global illumination
- light transport
- ray tracing
- computer graphics
- human computer interaction
- hand held
- highly accurate
- range images
- image acquisition
- texture mapping
- image space
- point cloud
- d scene
- real scenes
- shape recovery
- complex scenes
- virtual environment
- reflectance properties
- vision system
- spatially varying
- monte carlo
- three dimensional
- image processing
- computer vision
- image based rendering