Handshape Recognition in an Educational Game for Finger Alphabet Practicing.
Tomasz KapuscinskiPublished in: ITS (2022)
Keyphrases
- educational games
- sign language recognition
- video games
- computer games
- recognition rate
- learning tools
- game design
- sign language
- object recognition
- serious games
- pattern matching
- game based learning
- online game
- educational tools
- recognition algorithm
- game play
- user interface design
- hand shape
- feature extraction
- design guidelines
- foreign language
- traffic signs
- gesture recognition
- hand postures
- children learn
- language learning
- machine learning
- conducted an empirical study