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DISSECT: An experiment in infusing computational thinking in K-12 science curricula.
Kenza S. Arraki
Kasha Blair
Taylor Burgett
J. Greenling
Jessica Haebe
George Lee
Amanda Peel
Victor Szczepanski
Enrico Pontelli
Sarah Hug
Published in:
FIE (2014)
Keyphrases
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computational thinking
computer science
learning objectives
game design
learning materials
science education
learning tools
digital libraries
lesson plans
learning activities
computer assisted
design patterns
technology enhanced