Seamless Integration of Multimodal Shader Compositing into a Flexible Ray Casting Pipeline.
Stephan ArensMatthias BolteGitta DomikPublished in: VMV (2011)
Keyphrases
- ray casting
- seamless integration
- volume rendering
- volume data
- gpu implementation
- application developers
- implicit surfaces
- ray tracing
- graphics hardware
- web services
- parallel architectures
- semantic web services
- platform independent
- deformable models
- real time
- feature tracking
- human operators
- agent technology
- application development
- multi view
- object oriented
- optical flow