View-Dependent Streamlines for 3D Vector Fields.
Stéphane MarchesinCheng-Kai ChenChris HoKwan-Liu MaPublished in: IEEE Trans. Vis. Comput. Graph. (2010)
Keyphrases
- vector field
- view dependent
- flow field
- critical points
- d scene
- image based rendering
- optical flow
- multiresolution
- multi view
- d mesh
- multiple views
- hierarchical representation
- photorealistic
- texture mapping
- depth map
- velocity field
- motion field
- motion parameters
- computer graphics
- depth images
- high quality
- multiple cameras
- single image
- light field
- viewpoint
- three dimensional
- coarse to fine
- image processing
- virtual environment
- d objects