A simple normal enhancement technique for interactive non-photorealistic renderings.
Paolo CignoniRoberto ScopignoMarco TariniPublished in: Comput. Graph. (2005)
Keyphrases
- photorealistic
- computer graphics
- virtual reality
- hand held
- range images
- highly accurate
- image processing
- d scene
- ray tracing
- image acquisition
- vision system
- complex scenes
- texture mapping
- virtual environment
- image space
- point cloud
- facial expression synthesis
- image enhancement
- three dimensional
- image based rendering
- range scans
- real time
- computer vision
- object detection
- high quality
- machine learning
- rendered images
- multiview geometry