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Combining Fast-Paced Usability and Scientific Testing to Improve the Lunar Quest Physics Game.
Holly Blasko-Drabik
James Bohnsack
Clint A. Bowers
Published in:
HCI (10) (2009)
Keyphrases
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computer games
video games
artificial intelligence
search algorithm
computer science
game theory
monte carlo
nash equilibrium
game play
game design
combining multiple
game playing
quantum mechanics
scientific knowledge