A training methodology based on virtual reality to promote the learning-by-doing approach.
Fabio GrandiMargherita PeruzziniSara CavallaroMarcello PellicciariPublished in: Int. J. Adv. Oper. Manag. (2021)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- computer graphics
- augmented reality
- virtual humans
- virtual world
- photorealistic
- interactive virtual
- virtual reality technology
- computer animation
- three dimensional
- multi sensory
- e learning
- online learning
- training set
- virtual reality environments
- computer generated forces