Real-time rendering of physical scene on virtual curved mirror with RGB-D camera networks.
Po-Chang SuWanxin XuJu ShenSen-ching Samson CheungPublished in: ICME Workshops (2017)
Keyphrases
- camera network
- real time rendering
- image based rendering
- multiple cameras
- field of view
- camera views
- d scene
- dynamic scenes
- multi camera
- computer graphics
- depth information
- ground plane
- multi view
- view synthesis
- virtual environment
- surveillance system
- visual data
- depth images
- camera calibration
- virtual reality
- video sequences
- multiple views
- single image
- sensor networks
- image synthesis
- gpu implementation
- communication networks
- multiple objects
- object tracking
- three dimensional
- frame rate
- pose estimation
- moving objects
- augmented reality
- input image
- image processing
- video surveillance
- computer vision
- image sequences
- multiple images
- viewpoint
- real time
- depth map
- d objects