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Geometrically-correct projection-based texture mapping onto a cloth.
Yuichiro Fujimoto
Jun Miyazaki
Takafumi Taketomi
Hirokazu Kato
Bruce H. Thomas
Goshiro Yamamoto
Ross T. Smith
Published in:
VR (2014)
Keyphrases
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texture mapping
computer graphics
image based rendering
photorealistic
graphics hardware
d objects
d mesh
human faces
computer vision
virtual environment
image processing
virtual reality
image synthesis
range images
frame rate
complex scenes
feature extraction
three dimensional