Interactive rendering of globally illuminated scenes including anisotropic and inhomogeneous participating media.
Juan-Roberto JiménezXavier PueyoPublished in: Vis. Comput. (2005)
Keyphrases
- computer graphics
- high fidelity
- real time
- computer vision
- interactive tv
- high quality
- virtual reality
- visual effects
- complex scenes
- photorealistic
- image synthesis
- multimedia
- real world scenes
- geometric models
- image processing
- markov chain
- real time rendering
- real world objects
- anisotropic diffusion
- dynamic scenes
- user interaction
- graphics hardware
- image based rendering
- light source