A Software Architecture for Developing Distributed Games that Teach Coding and Algorithmic Thinking.
Nearchos PaspallisNicos KasenidesAndriani PikiPublished in: COMPSAC (2022)
Keyphrases
- software architecture
- distributed systems
- description language
- reference model
- software systems
- embedded software
- architectural design
- functional requirements
- software engineering
- multi agent
- software development
- video games
- object oriented software
- artificial intelligence
- software evolution
- coding scheme
- nash equilibrium
- design patterns
- reference architecture
- software requirements
- commercial off the shelf
- computer programming
- game theory
- cooperative