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Design Patterns for Augmented Reality Learning Games.
Felix Emmerich
Roland Klemke
Thomas Hummes
Published in:
GALA (2017)
Keyphrases
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learning games
augmented reality
design patterns
mixed reality
software engineering
object oriented
design principles
human computer interaction
virtual reality
software architecture
real scenes
learning objects
user interface
software systems
mobile phone
real environment
process model
database
real world