A Reward Design Pattern in BCSS.
Tuomas AlahäiväläMichael OduorHarri Oinas-KukkonenPublished in: BCSS@PERSUASIVE (2014)
Keyphrases
- design patterns
- software engineering
- object oriented
- reinforcement learning
- software architecture
- usage scenarios
- software design
- software systems
- metamodel
- database driven
- process model
- behavioural patterns
- design principles
- specific problems
- real world
- database
- business processes
- long run
- mobile robot
- artificial intelligence
- model view controller