Beyond Gaming: The Potential of Twitch for Online Learning and Teaching.
Johanna PirkerAlexander SteinmaurerAleksandar KarakasPublished in: ITiCSE (2021)
Keyphrases
- online learning
- higher education
- e learning
- distance education
- computer mediated
- distance learning
- blended learning
- online course
- learning strategies
- online education
- instructional design
- classroom learning
- online algorithms
- active learning
- learning management systems
- virtual environment
- classroom teaching
- online learning environments
- serious games
- learning systems
- mobile devices
- decision trees