Gamifying Teacher Students' Learning Platform: Information and Communication Technology in Teacher Education courses.
Tuula NousiainenMikko VesisenahoEmilia AhlstromMarika PeltonenSantiago FortSacha GómezPublished in: TEEM (2020)
Keyphrases
- information and communication technologies
- teacher education
- teaching practices
- learning platform
- professional development
- pedagogical content knowledge
- teaching methods
- education programs
- preservice teachers
- knowledge building
- computer technology
- educational technology
- problem based learning
- cost effective
- grade students
- technology integration
- learning objects
- learning sciences
- learning activities
- learning environment
- learning outcomes
- learning strategies
- distance education
- higher education
- collaborative learning