SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence.
Patrick StotkoStefan KrumpenMatthias B. HullinMichael WeinmannReinhard KleinPublished in: CoRR (2018)
Keyphrases
- real time
- virtual environment
- virtual reality
- live video
- multi user
- three dimensional
- low cost
- small scale
- social media streams
- data streams
- augmented reality
- real world
- high speed
- learning experience
- mobile devices
- computer vision
- real time streaming
- factor authentication
- control system
- structure from motion
- end to end
- field of view
- client server
- learning environment
- autonomous navigation
- transport protocol