Fusion of Kinect depth data with trifocal disparity estimation for near real-time high quality depth maps generation.
Guillaume BoissonPaul KerbiriouValter DrazicOlivier BurellerNeus SabaterArno SchubertPublished in: SD&A (2014)
Keyphrases
- depth map
- depth data
- disparity estimation
- depth cameras
- depth information
- high quality
- view synthesis
- stereo pair
- stereo matching
- real time
- multi view
- scene flow
- d scene
- disparity map
- depth images
- stereo images
- three dimensional
- object boundaries
- image sequences
- input image
- depth estimation
- time of flight
- dense depth maps
- high resolution
- vision system
- stereo vision
- ground truth
- stereo correspondence
- real scenes
- low resolution
- super resolution
- motion estimation
- image pairs
- post processing
- input data