Multimodal Data Fusion to Track Students' Distress during Educational Gameplay.
Jewoong MoonFengfeng KeZlatko SokolikjIbrahim Dahlstrom-HakkiPublished in: J. Learn. Anal. (2022)
Keyphrases
- data fusion
- game play
- game based learning
- game mechanics
- educational games
- learning experience
- serious games
- video games
- educational experiences
- digital games
- e learning
- game design
- game engine
- distance education
- information fusion
- multi sensor
- educational institutions
- computer games
- multi sensor data fusion
- fusion algorithm
- game playing
- multiple sensors
- teaching methods
- higher education
- english vocabulary
- learning outcomes
- blended learning
- distance learning
- student learning
- fusion method
- students learning
- multi source
- learning activities
- learning process
- fusion methods
- fusion process
- learning processes
- learning styles
- mobile learning
- learning tools
- educational settings
- educational content
- mobile games
- source selection
- multimedia
- online learning
- collaborative learning
- game ai
- learning environment
- virtual environment
- learning objectives
- image fusion
- case study