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Real-time view synthesis using commodity graphics hardware.
Ruigang Yang
Greg Welch
Gary Bishop
Herman Towles
Published in:
SIGGRAPH Abstracts and Applications (2002)
Keyphrases
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graphics hardware
view synthesis
image based rendering
real time stereo
real time
texture mapping
multi view
depth map
d scene
photorealistic
multiple cameras
depth information
processing speed
stereo vision
depth estimation
three dimensional
multiple views
computer graphics
d objects
high resolution