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GPU-Assisted Raycasting for Cosmological Adaptive Mesh Refinement Simulations.

Ralf KählerJohn WiseTom AbelHans-Christian Hege
Published in: VG@SIGGRAPH (2006)
Keyphrases
  • mesh refinement
  • finite element
  • real time
  • graphics hardware
  • simulation model
  • web services
  • simulation environment
  • adaptive behavior