SLAMCast: Large-Scale, Real-Time 3D Reconstruction and Streaming for Immersive Multi-Client Live Telepresence.
Patrick StotkoStefan KrumpenMatthias B. HullinMichael WeinmannReinhard KleinPublished in: IEEE Trans. Vis. Comput. Graph. (2019)
Keyphrases
- real time
- virtual reality
- virtual environment
- live video
- augmented reality
- multi user
- small scale
- streaming services
- virtual world
- three dimensional
- real life
- low cost
- autonomous navigation
- control system
- vision system
- real time streaming
- factor authentication
- quality of service
- computer graphics
- high speed
- learning environment
- real world
- human computer interaction
- query processing
- data streams
- computer vision