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Planning Is the Game: Action Planning as a Design Tool and Game Mechanism.
Rudolf Kadlec
Csaba Tóth
Martin Cerný
Roman Barták
Cyril Brom
Published in:
AIIDE (2012)
Keyphrases
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design tools
computer games
game theory
video games
planning problems
game playing
nash equilibrium
game theoretic
learning algorithm
serious games
game design
extensive form games
artificial intelligence
image analysis
computer aided
action sequences