Exploring students' learning support use in digital game-based math learning: A mixed-methods approach using machine learning and multi-cases study.
Chih-Pu DaiFengfeng KeYanjun PanYaning LiuPublished in: Comput. Educ. (2023)
Keyphrases
- students learning
- machine learning
- learning systems
- learning process
- learning platform
- science education
- game based learning
- active learning
- mobile learning
- student learning
- reinforcement learning
- learning algorithm
- learning styles
- language learning
- learning scenarios
- collaborative learning
- undergraduate students
- elementary school
- activity theory
- virtual world
- learning objects