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Formalization and proof of design guidelines within the scope of testing formally specified electronic product catalogues.

Hartmut FritzscheT. Michel
Published in: Interact. Comput. (2000)
Keyphrases
  • design guidelines
  • design issues
  • user interface
  • educational games
  • trade off
  • design process
  • databases
  • real world
  • interface design
  • design principles