Comparison of multimedia and virtual reality for self-training.
Barbara WoolfordJames MaidaCynthia ChmielewskiAbhilash K. PandyaJuring A. AdolfMihriban WhitmorePublished in: HCI (2) (1999)
Keyphrases
- virtual reality
- multimedia
- virtual museum
- virtual environment
- computer graphics
- three dimensional
- interactive virtual
- virtual world
- augmented reality
- visual data mining
- computer animation
- photorealistic
- semi supervised learning
- co training
- virtual humans
- virtual reality technology
- collaborative virtual environments
- virtual training
- pattern recognition
- digital museum
- computer interface
- multi sensory
- virtual reality environments
- tangible user interface
- cost sensitive
- force feedback
- data mining
- multimedia data
- privacy preserving
- video data
- training set
- image sequences
- metadata