A Pervasive Augmented Reality Serious Game.
Fotis LiarokapisLouis MacanGarry MaloneGenaro Rebolledo-MendezSara de FreitasPublished in: VS-GAMES (2009)
Keyphrases
- augmented reality
- serious games
- virtual environment
- virtual reality
- virtual objects
- context aware
- game play
- educational games
- mixed reality
- learning processes
- design principles
- game design
- human computer interaction
- video games
- real environment
- real scenes
- head mounted display
- live video
- computer games
- user interface
- intelligent environments
- real world
- learning scenarios
- digital games
- mobile learning
- expert systems